The Cycle Frontier
The Cycle: Frontier was a free-to-play PvPvE Extraction Shooter driven by suspense and danger. Prospect for resources and other riches on an abandoned alien world ravaged by a deadly storm, inhabited by monsters and other ambitious Prospectors.
My Contributions
Contributed to multiple core systems for a live-service multiplayer extraction shooter throughout its development and operation
Implemented and optimized FPS combat systems including weapon handling, hit detection, and damage calculations
Developed AI behavior systems for PvE encounters and environmental challenges
Integrated client-side and server-side anti-cheat measures to maintain competitive integrity
Built and maintained inventory management system supporting complex item interactions
Profiled and optimized performance bottlenecks to maintain target framerate across diverse hardware